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anyone but you - lecture notes



ladies and gentleman, boys and girls it is now time to publish my lectures notes on the topic known as cyberpunk. this topic interested me with it's interesting topics such as cities as machines lol anyways enoufh of my sillyness and onto my notes -



  • Cyberpunk is a science fiction genre based in the possibilities inherent in computers, genetics, body modifications and corporate developments in the near future. The word comes from the amalgamation of Cybernetics and Punk.

  • The term cybernetics comes from the Greek kybernetes which means steersman or pilot and the concept developed during and after WWII to indicate the use of a systematic approach to complex issues such as managing a large number of computers at distributed sites or understanding the operationms of the brain.

  • Punk was represented in the music of bands such as Sex Pistols, Clash & Black Assassins

William Gibson is a US/Canadian writer whose fictional work has spawned a number of key concepts like 'cyberspace' and 'virtual reality'.


cyberpunk THEMES



  1. Technology and Mythology

  2. Utopia and Dystopia

  3. Cities as Machines

  4. Technological Change

  5. Modernism to Postmodernism

and those were my notes for cyberpunk.


we also watched a movie starring jude law and jennifer jason lee; this movie was eXistenZ. it was directed by canadian director david cronenberg who also directed a history of violence. overall i thought the movie was interesting and i really didnt see that ending coming. quite a good little twist. here is a little snippet from wikipedia.org about the interpretation of the movie-



  • the story is based on the confusion between reality and virtual reality as the characters move in and out of a quasi-organic role-playing computer game called eXistenZ, the aim of which is unknown. The players are linked to the virtual world of the game by a console that resembles a living lump of animal tissue which is connected to the player's nervous system through a 'bio-port' drilled in the player's lower back; however, near the end of the film the gamers seem to be connected to the virtual world by electronic devices connected to their heads and wrists. The ending, immediately following that switch into what appears to be a real world in which gamers were merely playing virtual reality, with electronic devices on their hands and wrists, leaves open the question of how many layers of virtual reality are still left between characters and the real world.

well thats all for this blog there isnt anymore
carrisa.

About me

  • I'm c a r r i s a
  • From Robina, QLD, Australia
  • hey ya'll :) i'm carrisa and this is my blog....well atleast my blog for new communication technologies..... my interests include music,movies,tv,celebrity gossip,fashion and a lot more.....
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